Tuesday, 8 June 2010

U66

For the lighting in my environment i used 5 omnilights at the top and center of the environment set on a low multiplier to give a dark atmosphere to the environment, i further amplified this atmosphere with the Skybox. For the skybox i created a box and inverted the faces and apllied a texture i had made of a rather dark and gray sky that had been edited to be tileable.

I had originally planned to create an environment that linked to the trailer we were doing as a team, i was creating a wasteland for our teams original intentions but i kept the envrionment the same as our team trailer evolved and changed into a more futuristic style.

The sounds i would use for the environment i have made would be a howling wind style sound meant to convay a derelict feeling as well as possibly a few creaking door sounds. For a backing soundtrack i would use something designed to give a sense of being alone, something similar to the track 'The Sandy Badlands' from the FF7 OST.

Whilst creating my environment i had a few difficulties, The first one was when i tried to create the inside of the buildings, i struggled to get it all to work and in the end decided to create just the outside of the building in which i struggled in how to make it look.

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